G5AIAI - Introduction to Artificial Intelligence
This course is run at the The University
of Nottingham within the School of Computer
Science & IT. The course is run by Graham
Kendall (EMAIL : gxk@cs.nott.ac.uk)
Coursework
Introduction
This page contains details of the coursework you need to do for this course.
I have also provided previous courseworks, in case you are interested.
This Years Coursework
This years coursework is available from this word
document (and also in PDF). The
report template (referred to in the coursework description) is in this word
document.
The closing date for the coursework is 30th November 2005 at 15:00.
Previous Courseworks
This section contains links to previous courseworks for the artificial intelligence
courses that are related to this course.
I have included G5BAIM (Artificial Intelligence Methods) as well as G5AIAI
(Introduction to Artificial Intelligence). This is because before G5AIAI was
introduced G5BAIM was essentially the same as G5AIAI.
G5BAIM ran for four years before G5AIAI started and effectively was G5AIAI.
Therefore, for the interested student, you might like to look at G5BAIM as well
as G5AIAI.
- G5AIAI 2004/05
(Search Methods for the 8-puzzle problem)
- G5AIAI 2003/04
(Find you way through a maze)
- G5AIAI 2002/03
(Search Methods for the 8-puzzle problem )
- G5AIAI 2001/02 (Artificial
Intelligence Game Playing Literature Review and McCulloch and Pitts Neural
Network)
As this coursework is now complete, I have asked students show got good marks
to supply their work so that other students can see the type of thing I was
looking for. Therefore, if you want to see some good examples, take a look at
this, or this,
or this or this.
Please note, that these courseworks have been anonymised and I have purposefully
not told you the marks they achieved.
- G5AIAI 2000/01
- Coursework (53kb - word)
- Navigating a maze with various search methods and neural networks
(perceptron)
- G5BAIM 2000/01
- Coursework (Ver 1) (208kb - word)
- Write an AI computer program that plays Awari against other student's
program
- Coursework (Ver 2) (289kb - word)
- This version of the coursework was amended slighty to give the
players a one minute time limit for each move
- G5BAIM 1999/00
- Coursework (Ver1) (31kb - word)
- Write an AI program that implements a search method that solves
the 8 puzzle problem
- Coursework (Ver2) (32kb - word)
- This second version corrected a small error in the version 1.
The error was concerned with the start state given in that, given
that state it was impossible to reach the goal state!
- G5BAIM 1998/99
- Coursework 1 (71kb - word)
- Coursework 2 (80kb - word)
- Neural Network - Perceptron
- Coursework 3 (77kb - word)
- Knowledge Engineering - at the moment this subject does not form
part of the course syllabus
- G5BAIM 1997/98
- Coursework 1 (36kb - word)
- Using breadth first and depth first search to navigate a maze
- Coursework 2 (27kb - word)
- Neural Network - Perceptron
- Coursework 3 (27kb - word)
- Genetic Algorithms - This does not form part of the G5AIAI syllabus
Last Updated : Not
maintained