/* Taken with modifications from Sun Java Tutorial */ import java.awt.*; import java.awt.event.*; import java.applet.Applet; public class SimpleClick extends Applet implements MouseListener { StringBuffer buffer; public void init() { addMouseListener(this); buffer = new StringBuffer(); addItem("initializing... "); } public void start() { addItem("starting... "); } public void stop() { addItem("stopping... "); } public void destroy() { addItem("preparing for unloading..."); } void addItem(String newWord) { System.out.println(newWord); buffer.append(newWord); repaint(); } public void paint(Graphics g) { //Draw a Rectangle around the applet's display area. g.drawRect(0, 0, getSize().width - 1, getSize().height - 1); Font font = new Font ("SansSerif", Font.BOLD, 26); g.setFont(font); //Draw the current string inside the rectangle. g.drawString(buffer.toString(), 5, 15); } //The following empty methods can be removed //by implementing a MouseAdapter (usually done //using an inner class). public void mouseEntered(MouseEvent event) { } public void mouseExited(MouseEvent event) { } public void mousePressed(MouseEvent event) { } public void mouseReleased(MouseEvent event) { } public void mouseClicked(MouseEvent event) { addItem("click!... "); } }