This page lists all my research outputs (whether published or unpublished): conference papers, journal articles, workshop papers, workshop proposals, and book chapters.

  1. Stuart Reeves, Martin Porcheron, Joel E. Fischer, Heloisa Candello, Donald McMillan, Moira McGregor, Robert J. Moore, Rein Sikveland, Alex S. Taylor, Julia Velkovska, and Moustafa Zouinar. Voice-based conversational ux studies and design. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, CHI EA '18, pages W38:1--W38:8, New York, NY, USA, 2018. ACM. [ bib | DOI | http | .pdf ]

  2. David S. Kirk, Abigail C. Durrant, Jim Kosem, and Stuart Reeves. Spomenik: Resurrecting voices in the woods. Design Issues, 34(1):67–--83, 2018. [ bib | .pdf ]

  3. Martin Porcheron, Joel E. Fischer, Stuart Reeves, and Sarah Sharples. Voice Interfaces in Everyday Life. In Proceedings of the 2018 ACM Conference on Human Factors in Computing Systems, CHI '18, ACM, New York, NY, USA, 2018. ACM. Winner of a CHI 2018 Best Paper Award. [ bib | DOI | .pdf ]

  4. Stuart Reeves. Usability in vivo. Human-Computer Interaction, 33:190--194, June 2017. Commentary on The Usability Construct: A Dead End?bib | DOI | .pdf ]
  5. Stuart Reeves. Working with 'what counts': Realism in usability testing. In The International Institute for Ethnomethodology and Conversation Analysis, July 2017. Peer-reviewed abstract. [ bib ]
  6. Stuart Reeves. Some conversational challenges of talking with machines. In Talking with Conversational Agents in Collaborative Action, Workshop at the 20th ACM conference on Computer-Supported Cooperative Work and Social Computing (CSCW '17), February 2017. [ bib | .pdf ]

  7. Abigail C. Durrant, David S. Kirk, Jayne Wallace, Simon Bowen, Stuart Reeves, and Sara Ljungblad. Problems in practice: Understanding design research by critiquing cases. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, CHI EA '17, pages 636--643, New York, NY, USA, 2017. ACM. [ bib | DOI | http | .pdf ]

  8. Raphael Velt, Steve Benford, and Stuart Reeves. A survey of the trajectories conceptual framework: Investigating theory use in HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 2091--2105, New York, NY, USA, May 2017. ACM. [ bib | DOI | http | .pdf ]

  9. Burak Tekin and Stuart Reeves. Ways of spectating: Unravelling spectator participation in Kinect play. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 1558--1570, New York, NY, USA, May 2017. ACM. Note that PDF contains animated figures. [ bib | DOI | http | .pdf ]

  10. Stuart Reeves, Christian Greiffenhagen, and Eric Laurier. Video gaming as practical accomplishment: Ethnomethodology, conversation analysis, and play. Topics in Cognitive Science, 9(2):308--342, 2017. [ bib | DOI | http | .pdf ]

  11. Stuart Reeves and Christian Greiffenhagen. Distributed and remote correction: Locating and correcting trouble in a mixed reality game. In CA Day, Loughborough University, December 2016. Peer-reviewed abstract. [ bib ]
  12. Stuart Reeves and Barry Brown. On the relevance of conversation analysis for understanding social media use. In 4th International, Interdisciplinary Symposium: Microanalysis Of Online Data (MOOD-S), September 2016. Peer-reviewed abstract. [ bib ]
  13. Stuart Reeves, Murray Goulden, and Robert Dingwall. The future as a design problem. Design Issues, 32(3), Summer 2016. [ bib | DOI | .pdf ]

  14. Susanne Bødker, Kasper Hornbæk, Antti Oulasvirta, and Stuart Reeves. Nine questions for HCI researchers in the making. interactions, 23(4):58--61, June 2016. [ bib | DOI | http | .pdf ]
  15. Stuart Reeves and Barry Brown. Embeddedness and sequentiality in social media. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, CSCW '16, pages 1052--1064, New York, NY, USA, February 2016. ACM. [ bib | DOI | http | .pdf ]

  16. Stuart Reeves, Christian Greiffenhagen, and Mark Perry. Performing camerawork in public settings. In The International Institute for Ethnomethodology and Conversation Analysis, August 2015. Peer-reviewed abstract. [ bib ]
  17. Stuart Reeves. Human-computer interaction as science. In Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, AA '15, pages 73--84. Aarhus University Press, August 2015. [ bib | DOI | http | .pdf ]

  18. Kristina Höök, Jeffrey Bardzell, Simon Bowen, Peter Dalsgaard, Stuart Reeves, and Annika Waern. Framing IxD knowledge. interactions, 22(6):32--36, October 2015. [ bib | DOI | http | .pdf ]
  19. Stuart Reeves. Locating the 'big hole' in HCI research. interactions, 22(4):53--56, June 2015. [ bib | DOI | http | .pdf ]
  20. Raphaël Velt, Steve Benford, Stuart Reeves, Michael Evans, Maxine Glancy, and Phil Stenton. Towards an extended festival viewing experience. In Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, TVX '15, pages 53--62, New York, NY, USA, 2015. ACM. [ bib | DOI | .pdf ]

  21. Joel Fischer and Stuart Reeves. Designing for collocated interaction: Absence of practice vs. presence of practice. In CSCW 2015 Workshop: Supporting 'Local Remote' Collaboration, the 18th ACM conference on Computer-Supported Cooperative Work and Social Computing, 2015. [ bib | .pdf ]

  22. Kasper Hornbæk, Antti Oulasvirta, Stuart Reeves, and Susanne Bødker. What to study in HCI? In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, CHI EA '15, pages 2385--2388, New York, NY, USA, 2015. ACM. [ bib | DOI | .pdf ]

  23. Kristina Höök, Peter Dalsgaard, Stuart Reeves, Jeffrey Bardzell, Jonas Löwgren, Erik Stolterman, and Yvonne Rogers. Knowledge production in interaction design. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, CHI EA '15, pages 2429--2432, New York, NY, USA, 2015. ACM. [ bib | DOI | .pdf ]

  24. Joel Fischer, Stuart Reeves, Tom Rodden, Steve Reece, Sarvapali Ramchurn, and David Jones. Building a birds eye view: Collaborative work in disaster response. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 4103--4112. ACM, April 2015. [ bib | DOI | .pdf ]

  25. Stuart Reeves, Christian Greiffenhagen, Martin Flintham, Steve Benford, Matt Adams, Ju Row Farr, and Nick Tandavantij. I'd Hide You: Performing live broadcasting in public. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 2573--2582. ACM, April 2015. Winner of a CHI 2015 Honourable Mention. [ bib | DOI | .pdf ]

  26. Stuart Reeves, Sarah Martindale, Paul Tennent, Steve Benford, Joe Marshall, and Brendan Walker. The challenges of using biodata in promotional filmmaking. ACM Trans. Comput.-Hum. Interact., 22(3):11:1--11:26, May 2015. [ bib | DOI | .pdf ]

  27. Sus Lundgren, Joel E. Fischer, Stuart Reeves, and Olof Torgersson. Designing mobile experiences for collocated interaction. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work and Social Computing, CSCW '15, pages 496--507, New York, NY, USA, 2015. ACM. [ bib | DOI | .pdf ]

  28. Julie R. Williamson, Lone Koefoed Hansen, Giulio Jacucci, Ann Light, and Stuart Reeves, editors. Special Issue on Performative Interaction, volume 18. Springer, 2014. [ bib | DOI | .pdf ]
  29. Petr Slovák, Paul Tennent, Stuart Reeves, and Geraldine Fitzpatrick. Exploring skin conductance synchronisation in everyday interactions. In NordiCHI '14: Proceedings of the 8th Nordic conference on Human-computer interaction, pages 511--520. ACM, September 2014. [ bib | DOI | .pdf ]

  30. Stuart Reeves. What Is the Relationship Between HCI Research and UX Practice? UXmatters, August 2014. [ bib | http ]
  31. Eric Laurier and Stuart Reeves. Cameras in video games: Comparing play in Counter-Strike and the Doctor Who Adventures. In Mathias Broth, Eric Laurier, and Lorenza Mondada, editors, Studies of Video Practices: Video at Work, chapter 6. Routledge, 2014. [ bib | http | .pdf ]

  32. Conor Linehan, Ben Kirman, Stuart Reeves, Mark Blythe, Josh Tanenbaum, Audrey Desjardins, and Ron Wakkary. Alternate endings: Using fiction to explore design futures (workshop). In CHI '14 Extended Abstracts on Human Factors in Computing Systems, CHI EA '14, pages 45--48. ACM, April 2014. [ bib | DOI | .pdf ]
  33. Lesley Fosh, Steve Benford, Stuart Reeves, and Boriana Koleva. Gifting personal interpretations in galleries. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 625--634. ACM, April 2014. [ bib | DOI | .pdf ]

  34. Abigail Durrant, Dave Kirk, and Stuart Reeves. Human values in curating a human rights media archive. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 2685--2694. ACM, April 2014. Winner of a CHI 2014 Best Paper Award. [ bib | DOI | .pdf ]

  35. Peter Tolmie, Steve Benford, Chris Greenhalgh, Tom Rodden, and Stuart Reeves. Supporting group interactions in museum visiting. In Proceedings of the ACM 2014 conference on Computer Supported Cooperative Work (CSCW), pages 1049--1059, 2014. [ bib | DOI | .pdf ]

  36. Joel E. Fischer, Stuart Reeves, Chris Greenhalgh, and Steve Benford. Workshop on designing mobile face-to-face group interactions. In European Conference on Computer-Supported Cooperative Work. Springer, September 2013. [ bib | .pdf ]

  37. Stuart Reeves. Human-computer interaction issues in human computation. In Pietro Michelucci, editor, Handbook of Human Computation, chapter 3, pages 411--420. Springer, November 2013. [ bib | http | .pdf ]

  38. Joel Fischer, Stuart Reeves, Stuart Moran, Chris Greenhalgh, Steve Benford, and Stefan Rennick Egglestone. Understanding mobile notification management in collocated groups. In Olav W. Bertelsen, Luigina Ciolfi, Maria Antonietta Grasso, and George Angelos Papadopoulos, editors, European Conference on Computer-Supported Cooperative Work, pages 21--44. Springer, September 2013. [ bib | DOI | .pdf ]

  39. Andy Crabtree, Alan Chamberlain, Mark Davies, Kevin Glover, Stuart Reeves, Tom Rodden, Peter Tolmie, and Matt Jones. Doing innovation in the wild. In Proceedings of CHItaly, pages 25:1--25:9, New York, NY, USA, 2013. ACM. [ bib | DOI | .pdf ]

  40. Lesley Fosh, Steve Benford, Stuart Reeves, Boriana Koleva, and Patrick Brundell. 'See Me, Feel Me, Touch Me, Hear Me': Trajectories and interpretation in a sculpture garden. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13, pages 149--158, New York, NY, USA, 2013. ACM. [ bib | DOI | .pdf ]

  41. Christian Greiffenhagen and Stuart Reeves. Is replication important for HCI? In Workshop on replication in HCI (RepliCHI), SIGCHI Conference on Human Factors in Computing Systems (CHI), April 2013. [ bib | .pdf ]

  42. Stuart Reeves. Building the future with envisioning. interactions, 20(1):26--29, January 2013. [ bib | DOI | .pdf ]
  43. Eric Laurier and Stuart Reeves. Playing the game together. In CA Day, Loughborough University, December 2012. Peer-reviewed abstract. [ bib ]
  44. Stuart Reeves. Envisioning ubiquitous computing. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 1573--1582. ACM Press, May 2012. Winner of a CHI 2012 Honourable Mention. [ bib | DOI | .pdf ]

  45. Paul Tennent, Stuart Reeves, Steve Benford, Brendan Walker, Joe Marshall, Patrick Brundell, Rupert Meese, and Paul Harter. The machine in the ghost: Augmenting broadcasting with biodata. In Extended Abstracts of SIGCHI Conference on Human Factors in Computing Systems (CHI), CHI EA '12, pages 91--100, New York, NY, USA, May 2012. ACM. [ bib | DOI | .pdf ]

  46. Alistair Morrison, Donald McMillan, Stuart Reeves, Scott Sherwood, and Matthew Chalmers. A hybrid mass participation approach to mobile software trials. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '12, pages 1311--1320, New York, NY, USA, 2012. ACM. [ bib | DOI | .pdf ]

  47. Samantha Merritt, Abigail Durrant, Stuart Reeves, and Dave Kirk. In dialogue: Methodological insights on doing HCI research in Rwanda. In CHI '12 Extended Abstracts on Human Factors in Computing Systems, CHI EA '12, pages 661--676, New York, NY, USA, 2012. ACM. Winner of a CHI 2012 Honourable Mention. [ bib | DOI | .pdf ]

  48. Stuart Reeves. Studying social organisation with video. Technical report, School of Computer Science, University of Nottingham, July 2011. [ bib | .pdf ]
  49. Stuart Reeves. Display ecologies workshop report. Technical report, School of Computer Science, University of Nottingham, April 2011. [ bib | .pdf ]
  50. Eric Laurier and Stuart Reeves. The revelations of the action-replay: video and the optical consciousness. Working paper, 2011. [ bib | .pdf ]
  51. Leif Oppermann, Martin Flintham, Stuart Reeves, Steve Benford, Chris Greenhalgh, Joe Marshall, Matt Adams, Ju Row Farr, and Nick Tandavanitj. Lessons from touring a location-based experience. In Ninth International Conference on Pervasive Computing, pages 232--249. Springer, June 2011. Nominated for Best-in-Category Award. [ bib | DOI | .pdf ]

  52. Stuart Reeves, Steve Benford, and Joe Marshall. Designing for performativity: conceptual developments and future directions. In Workshop on Performative Interaction in Public Space, SIGCHI Conference on Human Factors in Computing Systems (CHI), May 2011. [ bib | .pdf ]

  53. Martin Flintham, Stuart Reeves, Patrick Brundell, Tony Glover, Steve Benford, Duncan Rowland, Boriana Koleva, Chris Greenhalgh, Matt Adams, Nick Tandavanitj, and Ju Row Farr. Flypad: Designing trajectories in a large-scale permanent augmented reality installation. In European Conference on Computer-Supported Cooperative Work, pages 233--252. Springer, September 2011. [ bib | DOI | .pdf ]

  54. Joe Marshall, Brendan Walker, Steve Benford, George Tomlinson, Stefan Rennick Egglestone, Stuart Reeves, Patrick Brundell, Paul Tennent, Jo Cranwell, Paul Harter, and Jo Longhurst. The gas mask: a probe for exploring fearsome interactions. In Extended Abstracts of SIGCHI Conference on Human Factors in Computing Systems (CHI), CHI EA '11, pages 127--136, New York, NY, USA, 2011. ACM. [ bib | DOI | .pdf ]

  55. Barry Brown, Stuart Reeves, and Scott Sherwood. Into the wild: Challenges and opportunities for field trial methods. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 1657--1666. ACM Press, May 2011. [ bib | DOI | .pdf ]

  56. Stuart Reeves. Designing interfaces in public settings: Understanding the role of the spectator in Human-Computer Interaction. Springer, January 2011. [ bib ]
  57. Scott Sherwood, Stuart Reeves, Julie Maitland, Alistair Morrison, and Matthew Chalmers. Large scale user trials. In Joanna Lumsden, editor, Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies, pages 138--54. IGI Global, 2011. [ bib | DOI ]
  58. Julie Rico, Giulio Jacucci, Stuart Reeves, Lone Koefoed Hansen, and Stephen Brewster. Designing for performative interactions in public spaces. In Proceedings of the 12th ACM International Conference Adjunct Papers on Ubiquitous Computing - Adjunct, UbiComp '10 Adjunct, pages 519--522, New York, NY, USA, 2010. ACM. [ bib | DOI | .pdf ]
  59. Stuart Reeves and Scott Sherwood. Five design challenges for human computation. In NordiCHI '10: Proceedings of the 6th Nordic conference on Human-computer interaction, pages 383--392, New York, NY, USA, October 2010. ACM. [ bib | DOI | .pdf ]

  60. Stuart Reeves, Scott Sherwood, and Barry Brown. Designing for crowds. In NordiCHI '10: Proceedings of the 6th Nordic conference on Human-computer interaction, pages 393--402, New York, NY, USA, October 2010. ACM. [ bib | DOI | .pdf ]

  61. Stuart Reeves. Notes on designing for crowds workshop. Technical report, Department of Computing Science, University of Glasgow, May 2010. [ bib | .pdf ]
  62. Stuart Reeves, Scott Sherwood, Oskar Juhlin, and Kenton O'Hara. Workshop on designing for crowds. In The Eighth International Conference on Pervasive Computing, May 2010. [ bib | .pdf ]

  63. Stuart Reeves, Barry Brown, and Eric Laurier. Experts at play: Understanding skilled expertise. Games and Culture, 4(3):205--227, July 2009. [ bib | DOI | .pdf ]

  64. Dave Wills and Stuart Reeves. Facebook as a political weapon: Information in social networks. British Politics, 4(2), June 2009. [ bib | DOI | .pdf ]

  65. Marek Bell, Stuart Reeves, Barry Brown, Scott Sherwood, Donny MacMillan, Matthew Chalmers, and John Ferguson. Eyespy: Supporting navigation through play. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 123--132, New York, NY, USA, 2009. ACM Press. [ bib | DOI | .pdf ]

  66. Scott Sherwood, Stuart Reeves, Julie Maitland, Alistair Morrison, and Matthew Chalmers. Adapting evaluation to study behaviour in context. International Journal of Mobile Human Computer Interaction, 1(2):33--57, 2008. [ bib | DOI | .pdf ]

  67. Stuart Reeves. Designing interfaces in public settings. PhD thesis, School of Computer Science, University of Nottingham, April 2008. [ bib | .html ]

  68. Holger Schnädelbach, Stefan Rennick Egglestone, Stuart Reeves, Steve Benford, and Brendan Walker. Performing thrill: Designing telemetry systems and spectator interfaces for amusement rides. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 1167--1176, New York, NY, USA, April 2008. ACM. [ bib | DOI | .pdf ]

  69. Dave Wills and Stuart Reeves. Facebook as a political weapon: the useful explicit and implicit information contained in social networks. In In proceedings of Towards a Social Science of Web 2.0, September 2007. [ bib ]

  70. Stuart Reeves, Eric Laurier, and Barry Brown. L'art de jouer á Counter Strike (The skillful work of play in Counter-Strike). In Culture d'Univers. FYP Éditions, June 2007. [ bib ]
  71. Stuart Reeves. The code document's structure and analysis. TeamEthno-Online, 2:34--51, June 2006. [ bib | .pdf ]

  72. Stuart Reeves, Steve Benford, Andy Crabtree, Jonathan Green, Claire O'Malley, and Tony Pridmore. The spatial character of sensor technology. In Proceedings of ACM Conference on Designing Interactive Systems, pages 31--40, July 2006. [ bib | DOI | .pdf ]

  73. Stuart Reeves. Physicality, spatial configuration and computational objects. In Proceedings of First International Workshop on Physicality, February 2006. [ bib | .pdf ]

  74. Steve Benford, Andy Crabtree, Stuart Reeves, Martin Flintham, Adam Drozd, Jennifer G. Sheridan, and Alan Dix. The frame of the game: Blurring the boundary between fiction and reality in mobile experiences. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 427--436, New York, NY, USA, April 2006. ACM. [ bib | DOI | .pdf ]

  75. Mike Fraser, Greg Biegel, Katie Best, Jon Hindmarsh, Christian Heath, Chris Greenhalgh, and Stuart Reeves. Distributing data sessions: Supporting remote collaboration with video data. In Proceedings of First International Conference on e-Social Science (ICeSS), July 2005. [ bib ]

  76. Mike Fraser, Greg Biegel, Jon Hindmarsh, Christian Heath, Katie Best, Stuart Reeves, and Chris Greenhalgh. Object-focused interaction in e-social science. In Proceedings of First International Conference on e-Social Science (ICeSS), short papers, July 2005. [ bib ]

  77. Alan Dix, Jennifer G. Sheridan, Stuart Reeves, Steve Benford, and Claire O'Malley. Formalising performative interactions. In Proceedings of 12th International Workshop on Design, Specification and Verification of Interactive Systems (DSVIS), pages 15--25, July 2005. [ bib | DOI | .pdf ]

  78. Stuart Reeves, Steve Benford, Claire O'Malley, and Mike Fraser. Designing the spectator experience. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), pages 741--750, April 2005. Winner of a CHI 2005 Best Paper Award. [ bib | DOI | .pdf ]

  79. Stuart Reeves, Mike Fraser, Holger Schnädelbach, Claire O'Malley, and Steve Benford. Engaging augmented reality in public places. In Adjunct proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI), April 2005. [ bib | .pdf ]

  80. Stuart Reeves, Steve Benford, and Claire O'Malley. Performance interfaces and destabilisation. In Proceedings of ”no one opens attachments anymore” Workshop, November 2004. [ bib | .pdf ]

  81. Mike Fraser, John Bowers, Pat Brundell, Claire O'Malley, Stuart Reeves, Steve Benford, Luigina Ciolfi, Kieran Ferris, Paul Gallagher, Tony Hall, Liam Bannon, Gustav Taxén, and Sten Olof Hellström. Re-tracing the past: Mixing realities in museum settings. In Proceedings of Conference on Advances in Computer Entertainment (ACE), June 2004. [ bib | .pdf ]

  82. Stuart Reeves. Research techniques for augmented reality experiences. Technical report, School of Computer Science and Information Technology, University of Nottingham, May 2004. [ bib | .pdf ]


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