This page lists all my research outputs (whether published or unpublished): conference papers, journal articles, workshop papers, workshop proposals, and book chapters.

  1. Reeves, S. Working with 'what counts': Realism in usability testing. In The International Institute for Ethnomethodology and Conversation Analysis (July 2017). Peer-reviewed abstract. [ bib ]
  2. Kirk, D. S., Durrant, A. C., Kosem, J., and Reeves, S. Spomenik: Resurrecting voices in the woods. Design Issues 34, 1 (2017). Forthcoming. [ bib ]
  3. Reeves, S. Usability in vivo. Human-Computer Interaction (June 2017). Commentary on The Usability Construct: A Dead End?bib | DOI | .pdf ]
  4. Reeves, S. Some conversational challenges of talking with machines. In Talking with Conversational Agents in Collaborative Action, Workshop at the 20th ACM conference on Computer-Supported Cooperative Work and Social Computing (CSCW '17) (February 2017). [ bib | .pdf ]

  5. Velt, R., Benford, S., and Reeves, S. A survey of the trajectories conceptual framework: Investigating theory use in HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (New York, NY, USA, May 2017), ACM, pp. 2091--2105. [ bib | DOI | http | .pdf ]

  6. Tekin, B., and Reeves, S. Ways of spectating: Unravelling spectator participation in Kinect play. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (New York, NY, USA, May 2017), ACM, pp. 1558--1570. Note that PDF contains animated figures. [ bib | DOI | http | .pdf ]

  7. Reeves, S., Greiffenhagen, C., and Laurier, E. Video gaming as practical accomplishment: Ethnomethodology, conversation analysis, and play. Topics in Cognitive Science 9, 2 (2017), 308--342. [ bib | DOI | http | .pdf ]

  8. Reeves, S., and Greiffenhagen, C. Distributed and remote correction: Locating and correcting trouble in a mixed reality game. In CA Day, Loughborough University (December 2016). Peer-reviewed abstract. [ bib ]
  9. Reeves, S., and Brown, B. On the relevance of conversation analysis for understanding social media use. In 4th International, Interdisciplinary Symposium: Microanalysis Of Online Data (MOOD-S) (September 2016). Peer-reviewed abstract. [ bib ]
  10. Reeves, S., Goulden, M., and Dingwall, R. The future as a design problem. Design Issues 32, 3 (Summer 2016). [ bib | DOI | .pdf ]

  11. Bødker, S., Hornbæk, K., Oulasvirta, A., and Reeves, S. Nine questions for HCI researchers in the making. interactions 23, 4 (June 2016), 58--61. [ bib | DOI | http | .pdf ]
  12. Reeves, S., and Brown, B. Embeddedness and sequentiality in social media. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing (New York, NY, USA, February 2016), CSCW '16, ACM, pp. 1052--1064. [ bib | DOI | http | .pdf ]

  13. Reeves, S., Greiffenhagen, C., and Perry, M. Performing camerawork in public settings. In The International Institute for Ethnomethodology and Conversation Analysis (August 2015). Peer-reviewed abstract. [ bib ]
  14. Reeves, S. Human-computer interaction as science. In Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives (August 2015), AA '15, Aarhus University Press, pp. 73--84. [ bib | DOI | http | .pdf ]

  15. Höök, K., Bardzell, J., Bowen, S., Dalsgaard, P., Reeves, S., and Waern, A. Framing IxD knowledge. interactions 22, 6 (Oct. 2015), 32--36. [ bib | DOI | http | .pdf ]
  16. Reeves, S. Locating the 'big hole' in HCI research. interactions 22, 4 (June 2015), 53--56. [ bib | DOI | http | .pdf ]
  17. Velt, R., Benford, S., Reeves, S., Evans, M., Glancy, M., and Stenton, P. Towards an extended festival viewing experience. In Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video (New York, NY, USA, 2015), TVX '15, ACM, pp. 53--62. [ bib | DOI | .pdf ]

  18. Fischer, J., and Reeves, S. Designing for collocated interaction: Absence of practice vs. presence of practice. In CSCW 2015 Workshop: Supporting 'Local Remote' Collaboration, the 18th ACM conference on Computer-Supported Cooperative Work and Social Computing (2015). [ bib | .pdf ]

  19. Hornbæk, K., Oulasvirta, A., Reeves, S., and Bødker, S. What to study in HCI? In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (New York, NY, USA, 2015), CHI EA '15, ACM, pp. 2385--2388. [ bib | DOI | .pdf ]

  20. Höök, K., Dalsgaard, P., Reeves, S., Bardzell, J., Löwgren, J., Stolterman, E., and Rogers, Y. Knowledge production in interaction design. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (New York, NY, USA, 2015), CHI EA '15, ACM, pp. 2429--2432. [ bib | DOI | .pdf ]

  21. Fischer, J., Reeves, S., Rodden, T., Reece, S., Ramchurn, S., and Jones, D. Building a birds eye view: Collaborative work in disaster response. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (April 2015), ACM, pp. 4103--4112. [ bib | DOI | .pdf ]

  22. Reeves, S., Greiffenhagen, C., Flintham, M., Benford, S., Adams, M., Farr, J. R., and Tandavantij, N. I'd Hide You: Performing live broadcasting in public. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (April 2015), ACM, pp. 2573--2582. Winner of a CHI 2015 Honourable Mention. [ bib | DOI | .pdf ]

  23. Reeves, S., Martindale, S., Tennent, P., Benford, S., Marshall, J., and Walker, B. The challenges of using biodata in promotional filmmaking. ACM Trans. Comput.-Hum. Interact. 22, 3 (May 2015), 11:1--11:26. [ bib | DOI | .pdf ]

  24. Lundgren, S., Fischer, J. E., Reeves, S., and Torgersson, O. Designing mobile experiences for collocated interaction. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work and Social Computing (New York, NY, USA, 2015), CSCW '15, ACM, pp. 496--507. [ bib | DOI | .pdf ]

  25. Williamson, J. R., Hansen, L. K., Jacucci, G., Light, A., and Reeves, S., Eds. Special Issue on Performative Interaction, vol. 18. Springer, 2014. [ bib | DOI | .pdf ]
  26. Slovák, P., Tennent, P., Reeves, S., and Fitzpatrick, G. Exploring skin conductance synchronisation in everyday interactions. In NordiCHI '14: Proceedings of the 8th Nordic conference on Human-computer interaction (September 2014), ACM, pp. 511--520. [ bib | DOI | .pdf ]

  27. Reeves, S. What Is the Relationship Between HCI Research and UX Practice? UXmatters (August 2014). [ bib | http ]
  28. Laurier, E., and Reeves, S. Cameras in video games: Comparing play in Counter-Strike and the Doctor Who Adventures. In Studies of Video Practices: Video at Work, M. Broth, E. Laurier, and L. Mondada, Eds. Routledge, 2014, ch. 6. [ bib | http | .pdf ]

  29. Linehan, C., Kirman, B., Reeves, S., Blythe, M., Tanenbaum, J., Desjardins, A., and Wakkary, R. Alternate endings: Using fiction to explore design futures (workshop). In CHI '14 Extended Abstracts on Human Factors in Computing Systems (April 2014), CHI EA '14, ACM, pp. 45--48. [ bib | DOI | .pdf ]
  30. Fosh, L., Benford, S., Reeves, S., and Koleva, B. Gifting personal interpretations in galleries. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (April 2014), ACM, pp. 625--634. [ bib | DOI | .pdf ]

  31. Durrant, A., Kirk, D., and Reeves, S. Human values in curating a human rights media archive. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (April 2014), ACM, pp. 2685--2694. Winner of a CHI 2014 Best Paper Award. [ bib | DOI | .pdf ]

  32. Tolmie, P., Benford, S., Greenhalgh, C., Rodden, T., and Reeves, S. Supporting group interactions in museum visiting. In Proceedings of the ACM 2014 conference on Computer Supported Cooperative Work (CSCW) (2014), pp. 1049--1059. [ bib | DOI | .pdf ]

  33. Fischer, J. E., Reeves, S., Greenhalgh, C., and Benford, S. Workshop on designing mobile face-to-face group interactions. In European Conference on Computer-Supported Cooperative Work (September 2013), Springer. [ bib | .pdf ]

  34. Reeves, S. Human-computer interaction issues in human computation. In Handbook of Human Computation, P. Michelucci, Ed. Springer, November 2013, ch. 3, pp. 411--420. [ bib | http | .pdf ]

  35. Fischer, J., Reeves, S., Moran, S., Greenhalgh, C., Benford, S., and Egglestone, S. R. Understanding mobile notification management in collocated groups. In European Conference on Computer-Supported Cooperative Work (September 2013), O. W. Bertelsen, L. Ciolfi, M. A. Grasso, and G. A. Papadopoulos, Eds., Springer, pp. 21--44. [ bib | DOI | .pdf ]

  36. Crabtree, A., Chamberlain, A., Davies, M., Glover, K., Reeves, S., Rodden, T., Tolmie, P., and Jones, M. Doing innovation in the wild. In Proceedings of CHItaly (New York, NY, USA, 2013), ACM, pp. 25:1--25:9. [ bib | DOI | .pdf ]

  37. Fosh, L., Benford, S., Reeves, S., Koleva, B., and Brundell, P. 'See Me, Feel Me, Touch Me, Hear Me': Trajectories and interpretation in a sculpture garden. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (New York, NY, USA, 2013), CHI '13, ACM, pp. 149--158. [ bib | DOI | .pdf ]

  38. Greiffenhagen, C., and Reeves, S. Is replication important for HCI? In Workshop on replication in HCI (RepliCHI), SIGCHI Conference on Human Factors in Computing Systems (CHI) (April 2013). [ bib | .pdf ]

  39. Reeves, S. Building the future with envisioning. interactions 20, 1 (Jan. 2013), 26--29. [ bib | DOI | .pdf ]
  40. Laurier, E., and Reeves, S. Playing the game together. In CA Day, Loughborough University (December 2012). Peer-reviewed abstract. [ bib ]
  41. Reeves, S. Envisioning ubiquitous computing. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (May 2012), ACM Press, pp. 1573--1582. Winner of a CHI 2012 Honourable Mention. [ bib | DOI | .pdf ]

  42. Tennent, P., Reeves, S., Benford, S., Walker, B., Marshall, J., Brundell, P., Meese, R., and Harter, P. The machine in the ghost: Augmenting broadcasting with biodata. In Extended Abstracts of SIGCHI Conference on Human Factors in Computing Systems (CHI) (New York, NY, USA, May 2012), CHI EA '12, ACM, pp. 91--100. [ bib | DOI | .pdf ]

  43. Morrison, A., McMillan, D., Reeves, S., Sherwood, S., and Chalmers, M. A hybrid mass participation approach to mobile software trials. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (New York, NY, USA, 2012), CHI '12, ACM, pp. 1311--1320. [ bib | DOI | .pdf ]

  44. Merritt, S., Durrant, A., Reeves, S., and Kirk, D. In dialogue: Methodological insights on doing HCI research in Rwanda. In CHI '12 Extended Abstracts on Human Factors in Computing Systems (New York, NY, USA, 2012), CHI EA '12, ACM, pp. 661--676. Winner of a CHI 2012 Honourable Mention. [ bib | DOI | .pdf ]

  45. Reeves, S. Studying social organisation with video. Tech. rep., School of Computer Science, University of Nottingham, July 2011. [ bib | .pdf ]
  46. Reeves, S. Display ecologies workshop report. Tech. rep., School of Computer Science, University of Nottingham, April 2011. [ bib | .pdf ]
  47. Laurier, E., and Reeves, S. The revelations of the action-replay: video and the optical consciousness. Working paper, 2011. [ bib | .pdf ]
  48. Oppermann, L., Flintham, M., Reeves, S., Benford, S., Greenhalgh, C., Marshall, J., Adams, M., Farr, J. R., and Tandavanitj, N. Lessons from touring a location-based experience. In Ninth International Conference on Pervasive Computing (June 2011), Springer, pp. 232--249. Nominated for Best-in-Category Award. [ bib | DOI | .pdf ]

  49. Reeves, S., Benford, S., and Marshall, J. Designing for performativity: conceptual developments and future directions. In Workshop on Performative Interaction in Public Space, SIGCHI Conference on Human Factors in Computing Systems (CHI) (May 2011). [ bib | .pdf ]

  50. Flintham, M., Reeves, S., Brundell, P., Glover, T., Benford, S., Rowland, D., Koleva, B., Greenhalgh, C., Adams, M., Tandavanitj, N., and Farr, J. R. Flypad: Designing trajectories in a large-scale permanent augmented reality installation. In European Conference on Computer-Supported Cooperative Work (September 2011), Springer, pp. 233--252. [ bib | DOI | .pdf ]

  51. Marshall, J., Walker, B., Benford, S., Tomlinson, G., Rennick Egglestone, S., Reeves, S., Brundell, P., Tennent, P., Cranwell, J., Harter, P., and Longhurst, J. The gas mask: a probe for exploring fearsome interactions. In Extended Abstracts of SIGCHI Conference on Human Factors in Computing Systems (CHI) (New York, NY, USA, 2011), CHI EA '11, ACM, pp. 127--136. [ bib | DOI | .pdf ]

  52. Brown, B., Reeves, S., and Sherwood, S. Into the wild: Challenges and opportunities for field trial methods. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (May 2011), ACM Press, pp. 1657--1666. [ bib | DOI | .pdf ]

  53. Reeves, S. Designing interfaces in public settings: Understanding the role of the spectator in Human-Computer Interaction. Springer, January 2011. [ bib ]
  54. Sherwood, S., Reeves, S., Maitland, J., Morrison, A., and Chalmers, M. Large scale user trials. In Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies, J. Lumsden, Ed. IGI Global, 2011, pp. 138--54. [ bib | DOI ]
  55. Rico, J., Jacucci, G., Reeves, S., Hansen, L. K., and Brewster, S. Designing for performative interactions in public spaces. In Proceedings of the 12th ACM International Conference Adjunct Papers on Ubiquitous Computing - Adjunct (New York, NY, USA, 2010), UbiComp '10 Adjunct, ACM, pp. 519--522. [ bib | DOI | .pdf ]
  56. Reeves, S., and Sherwood, S. Five design challenges for human computation. In NordiCHI '10: Proceedings of the 6th Nordic conference on Human-computer interaction (New York, NY, USA, October 2010), ACM, pp. 383--392. [ bib | DOI | .pdf ]

  57. Reeves, S., Sherwood, S., and Brown, B. Designing for crowds. In NordiCHI '10: Proceedings of the 6th Nordic conference on Human-computer interaction (New York, NY, USA, October 2010), ACM, pp. 393--402. [ bib | DOI | .pdf ]

  58. Reeves, S. Notes on designing for crowds workshop. Tech. rep., Department of Computing Science, University of Glasgow, May 2010. [ bib | .pdf ]
  59. Reeves, S., Sherwood, S., Juhlin, O., and O'Hara, K. Workshop on designing for crowds. In The Eighth International Conference on Pervasive Computing (May 2010). [ bib | .pdf ]

  60. Reeves, S., Brown, B., and Laurier, E. Experts at play: Understanding skilled expertise. Games and Culture 4, 3 (July 2009), 205--227. [ bib | DOI | .pdf ]

  61. Wills, D., and Reeves, S. Facebook as a political weapon: Information in social networks. British Politics 4, 2 (June 2009). [ bib | DOI | .pdf ]

  62. Bell, M., Reeves, S., Brown, B., Sherwood, S., MacMillan, D., Chalmers, M., and Ferguson, J. Eyespy: Supporting navigation through play. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (New York, NY, USA, 2009), ACM Press, pp. 123--132. [ bib | DOI | .pdf ]

  63. Sherwood, S., Reeves, S., Maitland, J., Morrison, A., and Chalmers, M. Adapting evaluation to study behaviour in context. International Journal of Mobile Human Computer Interaction 1, 2 (2008), 33--57. [ bib | DOI | .pdf ]

  64. Reeves, S. Designing interfaces in public settings. PhD thesis, School of Computer Science, University of Nottingham, April 2008. [ bib | .html ]

  65. Schnädelbach, H., Egglestone, S. R., Reeves, S., Benford, S., and Walker, B. Performing thrill: Designing telemetry systems and spectator interfaces for amusement rides. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (New York, NY, USA, April 2008), ACM, pp. 1167--1176. [ bib | DOI | .pdf ]

  66. Wills, D., and Reeves, S. Facebook as a political weapon: the useful explicit and implicit information contained in social networks. In In proceedings of Towards a Social Science of Web 2.0 (September 2007). [ bib ]

  67. Reeves, S., Laurier, E., and Brown, B. L'art de jouer á Counter Strike (The skillful work of play in Counter-Strike). In Culture d'Univers. FYP Éditions, June 2007. [ bib ]
  68. Reeves, S. The code document's structure and analysis. TeamEthno-Online 2 (June 2006), 34--51. [ bib | .pdf ]

  69. Reeves, S., Benford, S., Crabtree, A., Green, J., O'Malley, C., and Pridmore, T. The spatial character of sensor technology. In Proceedings of ACM Conference on Designing Interactive Systems (July 2006), pp. 31--40. [ bib | DOI | .pdf ]

  70. Reeves, S. Physicality, spatial configuration and computational objects. In Proceedings of First International Workshop on Physicality (February 2006). [ bib | .pdf ]

  71. Benford, S., Crabtree, A., Reeves, S., Flintham, M., Drozd, A., Sheridan, J. G., and Dix, A. The frame of the game: Blurring the boundary between fiction and reality in mobile experiences. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (New York, NY, USA, April 2006), ACM, pp. 427--436. [ bib | DOI | .pdf ]

  72. Fraser, M., Biegel, G., Best, K., Hindmarsh, J., Heath, C., Greenhalgh, C., and Reeves, S. Distributing data sessions: Supporting remote collaboration with video data. In Proceedings of First International Conference on e-Social Science (ICeSS) (July 2005). [ bib ]

  73. Fraser, M., Biegel, G., Hindmarsh, J., Heath, C., Best, K., Reeves, S., and Greenhalgh, C. Object-focused interaction in e-social science. In Proceedings of First International Conference on e-Social Science (ICeSS), short papers (July 2005). [ bib ]

  74. Dix, A., Sheridan, J. G., Reeves, S., Benford, S., and O'Malley, C. Formalising performative interactions. In Proceedings of 12th International Workshop on Design, Specification and Verification of Interactive Systems (DSVIS) (July 2005), pp. 15--25. [ bib | DOI | .pdf ]

  75. Reeves, S., Benford, S., O'Malley, C., and Fraser, M. Designing the spectator experience. In Proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (April 2005), pp. 741--750. Winner of a CHI 2005 Best Paper Award. [ bib | DOI | .pdf ]

  76. Reeves, S., Fraser, M., Schnädelbach, H., O'Malley, C., and Benford, S. Engaging augmented reality in public places. In Adjunct proceedings of SIGCHI Conference on Human Factors in Computing Systems (CHI) (April 2005). [ bib | .pdf ]

  77. Reeves, S., Benford, S., and O'Malley, C. Performance interfaces and destabilisation. In Proceedings of ”no one opens attachments anymore” Workshop (November 2004). [ bib | .pdf ]

  78. Fraser, M., Bowers, J., Brundell, P., O'Malley, C., Reeves, S., Benford, S., Ciolfi, L., Ferris, K., Gallagher, P., Hall, T., Bannon, L., Taxén, G., and Hellström, S. O. Re-tracing the past: Mixing realities in museum settings. In Proceedings of Conference on Advances in Computer Entertainment (ACE) (June 2004). [ bib | .pdf ]

  79. Reeves, S. Research techniques for augmented reality experiences. Tech. rep., School of Computer Science and Information Technology, University of Nottingham, May 2004. [ bib | .pdf ]


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