I presented this paper which I wrote with Paul Tennent & others at ACM Designing Interactive Systems. It talks about some work we have done with virtual reality on swings. The work is interesting from a design point of view because it explores systems where the motion in the VR work is deliberately different to the motion in reality.
Paul Tennent, Joe Marshall, Brendan Walker, Patrick Brundell, and Steve Benford. 2017. The Challenges of Visual-Kinaesthetic Experience. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17) . ACM, New York, NY, USA, 1265-1276. DOI: https://doi.org/10.1145/3064663.3064763 PDF